The Center for Game Science focuses on solving hard problems facing humanity today in a game based environment. Most of these problems are thus far unsolvable by either people alone or by computer-only approaches. We pursue solutions with a computational and creative symbiosis of humans and computers. For this symbiotic problem solving engine to work, two things need to co-evolve:
- People need to be brought to a high level of expertise specific to each problem,
- Computer tools need to adapt to best complement human problem solving and creative abilities.
The Center for Game Science believes that these two objectives can most naturally be framed within the game environment which promotes extended involvement by people and that allows for game tools to adapt based on analysis of data from human interaction.
For this reason we are currently developing data-based theories of human engagement, expertise acquisition and learning, as well as automated generation of engaging game content that self-adapts to each human player.
Our initial domain focus is on scientific discovery games, games that discover optimal learning pathways for STEM education, cognitive skill training games, games that promote human creativity, games that explore collective over individual intelligence, and many more that we will be announcing shortly.